Additionally:
Added light telemetry to joinRequest buttons
Added loudAcknowledge to editEvent so that the alternate event in DM has a proper response
Stopped exporting the execute functions from all live-event buttons, I have no clue why I did that in the first place
db.ts, setup.ts, delete.ts: change lfgSettings to use generator function for map key
joinEvent.ts: add first half of WL system, add system to reduce spam/abuse of this system.
commandUtils.ts: fix sendDirectMessage to return right promise
Add active_event db table
Rename gameSelection button to gameSelection for consistency
Fix prefill for DateTime modal to correctly parse time and to not misparse other embeds
Add autoCleanup to finalize step
Add whole createEvent step
Code usability updates to event-creation utils
Lotta changes, compiled from months ago. In short:
2 new tables for handling new features
Now runs latest DD on latest Deno
Auto-clean
Alternate=>Joined auto-promote
Join on behalf of someone else
bugfixes!