TheArtificer/db/populateDefaults.ts

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V1.4.0 Completed This update adds a handful of new features and readies the API for public use. Detailed changes below: config.example.ts - Bumped version, added local testing options, added prefill data, changed default logging to false, moved long strings for help and rollhelp to longStrings.ts db/initialize.ts (previously initDB.ts) - Relocated file for organization, added local options, added new command count and allowed guilds table, created stored procedure for counting commands db/populateDefaults.ts - Fills in db with default values, adding admin's api key and populating the command count table flags.ts - Centralized flags for dev/local modes longStrings.ts - Moved all long string commands to here, contains help, rollhelp, apihelp, info, and privacy commands mod.ts - Moved flags out into flags.ts, implemented local mode for development, implemented command counting for basic statistics, added info and privacy commands for user help, added more stats to the stats command, added api command, allowing users to allow or block api rolls from happening in their server, reformatted API code, using proper HTTP methods, makes sure api is allowed to roll into chosen guild, added delete endpoint to remove user's data from the database, added endpoint to allow the general public to generate their own api keys PRIVACY.md - I got bored and wrote a privacy policy, detailing how little data is collected and how the user can have their data removed README.md - Added new commands to README, updated API documentation, added delete endpoint, updated self hosting details src/utils.ts - Bumped discordeno version www/api - Built API website www/home (previously located in www) - Moved for better organization, minor fixes, updated API details,
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// This file will populate the tables with default values
import config from '../config.ts';
import { dbClient } from '../src/db.ts';
V1.4.0 Completed This update adds a handful of new features and readies the API for public use. Detailed changes below: config.example.ts - Bumped version, added local testing options, added prefill data, changed default logging to false, moved long strings for help and rollhelp to longStrings.ts db/initialize.ts (previously initDB.ts) - Relocated file for organization, added local options, added new command count and allowed guilds table, created stored procedure for counting commands db/populateDefaults.ts - Fills in db with default values, adding admin's api key and populating the command count table flags.ts - Centralized flags for dev/local modes longStrings.ts - Moved all long string commands to here, contains help, rollhelp, apihelp, info, and privacy commands mod.ts - Moved flags out into flags.ts, implemented local mode for development, implemented command counting for basic statistics, added info and privacy commands for user help, added more stats to the stats command, added api command, allowing users to allow or block api rolls from happening in their server, reformatted API code, using proper HTTP methods, makes sure api is allowed to roll into chosen guild, added delete endpoint to remove user's data from the database, added endpoint to allow the general public to generate their own api keys PRIVACY.md - I got bored and wrote a privacy policy, detailing how little data is collected and how the user can have their data removed README.md - Added new commands to README, updated API documentation, added delete endpoint, updated self hosting details src/utils.ts - Bumped discordeno version www/api - Built API website www/home (previously located in www) - Moved for better organization, minor fixes, updated API details,
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console.log('Attempting to populate DB Admin API key');
await dbClient.execute('INSERT INTO all_keys(userid,apiKey) values(?,?)', [config.api.admin, config.api.adminKey]).catch((e) => {
console.log('Failed to insert into database', e);
V1.4.0 Completed This update adds a handful of new features and readies the API for public use. Detailed changes below: config.example.ts - Bumped version, added local testing options, added prefill data, changed default logging to false, moved long strings for help and rollhelp to longStrings.ts db/initialize.ts (previously initDB.ts) - Relocated file for organization, added local options, added new command count and allowed guilds table, created stored procedure for counting commands db/populateDefaults.ts - Fills in db with default values, adding admin's api key and populating the command count table flags.ts - Centralized flags for dev/local modes longStrings.ts - Moved all long string commands to here, contains help, rollhelp, apihelp, info, and privacy commands mod.ts - Moved flags out into flags.ts, implemented local mode for development, implemented command counting for basic statistics, added info and privacy commands for user help, added more stats to the stats command, added api command, allowing users to allow or block api rolls from happening in their server, reformatted API code, using proper HTTP methods, makes sure api is allowed to roll into chosen guild, added delete endpoint to remove user's data from the database, added endpoint to allow the general public to generate their own api keys PRIVACY.md - I got bored and wrote a privacy policy, detailing how little data is collected and how the user can have their data removed README.md - Added new commands to README, updated API documentation, added delete endpoint, updated self hosting details src/utils.ts - Bumped discordeno version www/api - Built API website www/home (previously located in www) - Moved for better organization, minor fixes, updated API details,
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});
console.log('Inesrtion done');
V1.4.0 Completed This update adds a handful of new features and readies the API for public use. Detailed changes below: config.example.ts - Bumped version, added local testing options, added prefill data, changed default logging to false, moved long strings for help and rollhelp to longStrings.ts db/initialize.ts (previously initDB.ts) - Relocated file for organization, added local options, added new command count and allowed guilds table, created stored procedure for counting commands db/populateDefaults.ts - Fills in db with default values, adding admin's api key and populating the command count table flags.ts - Centralized flags for dev/local modes longStrings.ts - Moved all long string commands to here, contains help, rollhelp, apihelp, info, and privacy commands mod.ts - Moved flags out into flags.ts, implemented local mode for development, implemented command counting for basic statistics, added info and privacy commands for user help, added more stats to the stats command, added api command, allowing users to allow or block api rolls from happening in their server, reformatted API code, using proper HTTP methods, makes sure api is allowed to roll into chosen guild, added delete endpoint to remove user's data from the database, added endpoint to allow the general public to generate their own api keys PRIVACY.md - I got bored and wrote a privacy policy, detailing how little data is collected and how the user can have their data removed README.md - Added new commands to README, updated API documentation, added delete endpoint, updated self hosting details src/utils.ts - Bumped discordeno version www/api - Built API website www/home (previously located in www) - Moved for better organization, minor fixes, updated API details,
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console.log('Attempting to insert default commands into command_cnt');
const commands = ['ping', 'rip', 'rollhelp', 'help', 'info', 'version', 'report', 'stats', 'roll', 'emojis', 'api', 'privacy', 'mention', 'audit', 'heatmap'];
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for (const command of commands) {
await dbClient.execute('INSERT INTO command_cnt(command) values(?)', [command]).catch((e) => {
console.log(`Failed to insert ${command} into database`, e);
V1.4.0 Completed This update adds a handful of new features and readies the API for public use. Detailed changes below: config.example.ts - Bumped version, added local testing options, added prefill data, changed default logging to false, moved long strings for help and rollhelp to longStrings.ts db/initialize.ts (previously initDB.ts) - Relocated file for organization, added local options, added new command count and allowed guilds table, created stored procedure for counting commands db/populateDefaults.ts - Fills in db with default values, adding admin's api key and populating the command count table flags.ts - Centralized flags for dev/local modes longStrings.ts - Moved all long string commands to here, contains help, rollhelp, apihelp, info, and privacy commands mod.ts - Moved flags out into flags.ts, implemented local mode for development, implemented command counting for basic statistics, added info and privacy commands for user help, added more stats to the stats command, added api command, allowing users to allow or block api rolls from happening in their server, reformatted API code, using proper HTTP methods, makes sure api is allowed to roll into chosen guild, added delete endpoint to remove user's data from the database, added endpoint to allow the general public to generate their own api keys PRIVACY.md - I got bored and wrote a privacy policy, detailing how little data is collected and how the user can have their data removed README.md - Added new commands to README, updated API documentation, added delete endpoint, updated self hosting details src/utils.ts - Bumped discordeno version www/api - Built API website www/home (previously located in www) - Moved for better organization, minor fixes, updated API details,
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});
}
console.log('Insertion done');
V1.4.0 Completed This update adds a handful of new features and readies the API for public use. Detailed changes below: config.example.ts - Bumped version, added local testing options, added prefill data, changed default logging to false, moved long strings for help and rollhelp to longStrings.ts db/initialize.ts (previously initDB.ts) - Relocated file for organization, added local options, added new command count and allowed guilds table, created stored procedure for counting commands db/populateDefaults.ts - Fills in db with default values, adding admin's api key and populating the command count table flags.ts - Centralized flags for dev/local modes longStrings.ts - Moved all long string commands to here, contains help, rollhelp, apihelp, info, and privacy commands mod.ts - Moved flags out into flags.ts, implemented local mode for development, implemented command counting for basic statistics, added info and privacy commands for user help, added more stats to the stats command, added api command, allowing users to allow or block api rolls from happening in their server, reformatted API code, using proper HTTP methods, makes sure api is allowed to roll into chosen guild, added delete endpoint to remove user's data from the database, added endpoint to allow the general public to generate their own api keys PRIVACY.md - I got bored and wrote a privacy policy, detailing how little data is collected and how the user can have their data removed README.md - Added new commands to README, updated API documentation, added delete endpoint, updated self hosting details src/utils.ts - Bumped discordeno version www/api - Built API website www/home (previously located in www) - Moved for better organization, minor fixes, updated API details,
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console.log('Attempting to insert default hours into roll_time_heatmap');
for (let i = 0; i <= 23; i++) {
await dbClient.execute('INSERT INTO roll_time_heatmap(hour) values(?)', [i]).catch((e) => {
console.log(`Failed to insert hour ${i} into database`, e);
});
}
console.log('Insertion done');
V1.4.0 Completed This update adds a handful of new features and readies the API for public use. Detailed changes below: config.example.ts - Bumped version, added local testing options, added prefill data, changed default logging to false, moved long strings for help and rollhelp to longStrings.ts db/initialize.ts (previously initDB.ts) - Relocated file for organization, added local options, added new command count and allowed guilds table, created stored procedure for counting commands db/populateDefaults.ts - Fills in db with default values, adding admin's api key and populating the command count table flags.ts - Centralized flags for dev/local modes longStrings.ts - Moved all long string commands to here, contains help, rollhelp, apihelp, info, and privacy commands mod.ts - Moved flags out into flags.ts, implemented local mode for development, implemented command counting for basic statistics, added info and privacy commands for user help, added more stats to the stats command, added api command, allowing users to allow or block api rolls from happening in their server, reformatted API code, using proper HTTP methods, makes sure api is allowed to roll into chosen guild, added delete endpoint to remove user's data from the database, added endpoint to allow the general public to generate their own api keys PRIVACY.md - I got bored and wrote a privacy policy, detailing how little data is collected and how the user can have their data removed README.md - Added new commands to README, updated API documentation, added delete endpoint, updated self hosting details src/utils.ts - Bumped discordeno version www/api - Built API website www/home (previously located in www) - Moved for better organization, minor fixes, updated API details,
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await dbClient.close();
console.log('Done!');