deno fmt
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parent
09e97eabc1
commit
103ad8a8f5
2
deps.ts
2
deps.ts
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@ -24,6 +24,6 @@ export type { StatusCode } from 'jsr:@std/http@1.0.15';
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export { nanoid } from 'https://deno.land/x/nanoid@v3.0.0/mod.ts';
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export { initLog, closeLog, log, LogTypes as LT } from 'https://raw.githubusercontent.com/Burn-E99/Log4Deno/V2.1.1/mod.ts';
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export { closeLog, initLog, log, LogTypes as LT } from 'https://raw.githubusercontent.com/Burn-E99/Log4Deno/V2.1.1/mod.ts';
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export * as is from 'https://deno.land/x/imagescript@1.3.0/mod.ts';
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26
mod.ts
26
mod.ts
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@ -6,21 +6,7 @@
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import config from './config.ts';
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import { DEBUG, DEVMODE, LOCALMODE } from './flags.ts';
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import {
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botId,
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cache,
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DiscordActivityTypes,
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DiscordenoGuild,
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DiscordenoMessage,
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editBotNickname,
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editBotStatus,
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initLog,
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Intents,
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log,
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LT,
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sendMessage,
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startBot,
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} from './deps.ts';
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import { botId, cache, DiscordActivityTypes, DiscordenoGuild, DiscordenoMessage, editBotNickname, editBotStatus, initLog, Intents, log, LT, sendMessage, startBot } from './deps.ts';
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import api from './src/api.ts';
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import dbClient from './src/db/client.ts';
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import { ignoreList } from './src/db/common.ts';
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@ -80,12 +66,10 @@ startBot({
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}, 30000);
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// Interval to update bot list stats every 24 hours
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LOCALMODE
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? log(LT.INFO, 'updateListStatistics not running')
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: setInterval(() => {
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log(LT.LOG, 'Updating all bot lists statistics');
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intervals.updateListStatistics(botId, cache.guilds.size + cache.dispatchedGuildIds.size);
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}, 86400000);
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LOCALMODE ? log(LT.INFO, 'updateListStatistics not running') : setInterval(() => {
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log(LT.LOG, 'Updating all bot lists statistics');
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intervals.updateListStatistics(botId, cache.guilds.size + cache.dispatchedGuildIds.size);
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}, 86400000);
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// Interval to update hourlyRates every hour
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setInterval(() => {
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@ -45,7 +45,7 @@ export const generateStats = (
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rollCount: bigint,
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utilityCount: bigint,
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rollRate: number,
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utilityRate: number
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utilityRate: number,
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) => ({
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embeds: [
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{
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@ -113,7 +113,7 @@ export const apiRoll = async (query: Map<string, string>, apiUserid: bigint): Pr
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} else {
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// Alert API user that they messed up
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return stdResp.Forbidden(
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`Verify you are a member of the guild you are sending this roll to. If you are, the ${config.name} may not have that registered, please send a message in the guild so ${config.name} can register this. This registration is temporary, so if you see this error again, just poke your server again.`
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`Verify you are a member of the guild you are sending this roll to. If you are, the ${config.name} may not have that registered, please send a message in the guild so ${config.name} can register this. This registration is temporary, so if you see this error again, just poke your server again.`,
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);
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}
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} else {
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@ -16,7 +16,7 @@ import { fullSolver } from './solver.ts';
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// parseRoll handles converting fullCmd into a computer readable format for processing, and finally executes the solving
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export const parseRoll = (fullCmd: string, modifiers: RollModifiers): SolvedRoll => {
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const operators = ['^', '*', '/', '%', '+', '-', '(', ')'];
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const returnmsg = <SolvedRoll>{
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const returnmsg = <SolvedRoll> {
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error: false,
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errorCode: '',
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errorMsg: '',
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@ -57,7 +57,7 @@ export const parseRoll = (fullCmd: string, modifiers: RollModifiers): SolvedRoll
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const [tempConf, tempFormat] = sepRoll.split(config.postfix);
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// Remove all spaces from the operation config and split it by any operator (keeping the operator in mathConf for fullSolver to do math on)
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const mathConf: (string | number | SolvedStep)[] = <(string | number | SolvedStep)[]>tempConf.replace(/ /g, '').split(/([-+()*/%^])/g);
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const mathConf: (string | number | SolvedStep)[] = <(string | number | SolvedStep)[]> tempConf.replace(/ /g, '').split(/([-+()*/%^])/g);
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// Verify there are equal numbers of opening and closing parenthesis by adding 1 for opening parens and subtracting 1 for closing parens
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let parenCnt = 0;
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@ -139,7 +139,7 @@ export const parseRoll = (fullCmd: string, modifiers: RollModifiers): SolvedRoll
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containsCrit: false,
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containsFail: false,
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},
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]
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],
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);
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} else if (!operators.includes(mathConf[i].toString())) {
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// If nothing else has handled it by now, try it as a roll
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@ -150,10 +150,10 @@ export const parseRoll = (fullCmd: string, modifiers: RollModifiers): SolvedRoll
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if (mathConf[i - 1] === '-' && ((!mathConf[i - 2] && mathConf[i - 2] !== 0) || mathConf[i - 2] === '(')) {
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if (typeof mathConf[i] === 'number') {
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mathConf[i] = <number>mathConf[i] * -1;
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mathConf[i] = <number> mathConf[i] * -1;
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} else {
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(<SolvedStep>mathConf[i]).total = (<SolvedStep>mathConf[i]).total * -1;
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(<SolvedStep>mathConf[i]).details = `-${(<SolvedStep>mathConf[i]).details}`;
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(<SolvedStep> mathConf[i]).total = (<SolvedStep> mathConf[i]).total * -1;
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(<SolvedStep> mathConf[i]).details = `-${(<SolvedStep> mathConf[i]).details}`;
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}
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mathConf.splice(i - 1, 1);
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i--;
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@ -44,12 +44,12 @@ const handleRollWorker = (rq: ApiQueuedRoll | DDQueuedRoll) => {
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(
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await generateRollEmbed(
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rq.dd.message.authorId,
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<SolvedRoll>{
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<SolvedRoll> {
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error: true,
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errorCode: 'TooComplex',
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errorMsg: 'Error: Roll took too long to process, try breaking roll down into simpler parts',
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},
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<RollModifiers>{}
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<RollModifiers> {},
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)
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).embed,
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],
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@ -175,14 +175,14 @@ const handleRollWorker = (rq: ApiQueuedRoll | DDQueuedRoll) => {
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JSON.stringify(
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rq.modifiers.count
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? {
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counts: countEmbed,
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details: pubEmbedDetails,
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}
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counts: countEmbed,
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details: pubEmbedDetails,
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}
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: {
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details: pubEmbedDetails,
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}
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)
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)
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details: pubEmbedDetails,
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},
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),
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),
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);
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}
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}
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@ -223,7 +223,7 @@ The results for this roll will replace this message when it is done.`,
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setInterval(() => {
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log(
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LT.LOG,
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`Checking rollQueue for items, rollQueue length: ${rollQueue.length}, currentWorkers: ${currentWorkers}, config.limits.maxWorkers: ${config.limits.maxWorkers}`
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`Checking rollQueue for items, rollQueue length: ${rollQueue.length}, currentWorkers: ${currentWorkers}, config.limits.maxWorkers: ${config.limits.maxWorkers}`,
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);
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if (rollQueue.length && currentWorkers < config.limits.maxWorkers) {
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const temp = rollQueue.shift();
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@ -1,4 +1,4 @@
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import { initLog, closeLog } from '../../deps.ts';
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import { closeLog, initLog } from '../../deps.ts';
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import { DEBUG } from '../../flags.ts';
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import { parseRoll } from './parser.ts';
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import { loggingEnabled } from './rollUtils.ts';
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@ -47,22 +47,22 @@ export const roll = (rollStr: string, maximiseRoll: boolean, nominalRoll: boolea
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reroll: {
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on: false,
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once: false,
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nums: <number[]>[],
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nums: <number[]> [],
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},
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critScore: {
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on: false,
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range: <number[]>[],
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range: <number[]> [],
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},
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critFail: {
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on: false,
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range: <number[]>[],
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range: <number[]> [],
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},
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exploding: {
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on: false,
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once: false,
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compounding: false,
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penetrating: false,
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nums: <number[]>[],
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nums: <number[]> [],
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},
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};
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