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mirror of https://github.com/Burn-E99/TheArtificer.git synced 2026-06-04 09:03:50 -04:00

Added rollWorker so that multiple dice rolls can happen simultaneously

This commit is contained in:
Ean Milligan (Bastion)
2022-05-28 03:37:11 -04:00
parent 7391a0fd68
commit 1f4d1e3ef6
5 changed files with 140 additions and 45 deletions

View File

@@ -12,6 +12,7 @@ import {
} from '../../deps.ts';
import solver from '../solver/_index.ts';
import { SolvedRoll } from '../solver/solver.d.ts';
import { RollModifiers } from '../mod.d.ts';
import { generateCountDetailsEmbed, generateDMFailed, generateRollEmbed, infoColor1, warnColor } from '../commandUtils.ts';
import rollFuncs from './roll/_index.ts';
@@ -59,60 +60,92 @@ export const roll = async (message: DiscordenoMessage, args: string[], command:
// Rejoin all of the args and send it into the solver, if solver returns a falsy item, an error object will be substituded in
const rollCmd = `${command} ${args.join(' ')}`;
const returnmsg = solver.parseRoll(rollCmd, modifiers) || <SolvedRoll> { error: true, errorCode: 'EmptyMessage', errorMsg: 'Error: Empty message' };
// const returnmsg = solver.parseRoll(rollCmd, modifiers) || <SolvedRoll>{ error: true, errorCode: 'EmptyMessage', errorMsg: 'Error: Empty message' };
const pubEmbedDetails = await generateRollEmbed(message.authorId, returnmsg, modifiers);
const gmEmbedDetails = await generateRollEmbed(message.authorId, returnmsg, gmModifiers);
const countEmbed = generateCountDetailsEmbed(returnmsg.counts);
const rollWorker = new Worker(new URL('../solver/rollWorker.ts', import.meta.url).href, { type: 'module' });
// If there was an error, report it to the user in hopes that they can determine what they did wrong
if (returnmsg.error) {
m.edit({ embeds: [pubEmbedDetails.embed] });
const workerTimeout = setTimeout(async () => {
rollWorker.terminate();
m.edit({
embeds: [
(await generateRollEmbed(
message.authorId,
<SolvedRoll>{
error: true,
errorCode: 'TooComplex',
errorMsg: 'Error: Roll Too Complex, try breaking roll down into simpler parts',
},
<RollModifiers>{},
)).embed,
],
});
}, 60000);
if (DEVMODE && config.logRolls) {
// If enabled, log rolls so we can see what went wrong
dbClient.execute(queries.insertRollLogCmd(0, 1), [originalCommand, returnmsg.errorCode, m.id]).catch((e) => {
log(LT.ERROR, `Failed to insert into DB: ${JSON.stringify(e)}`);
});
}
} else {
// Determine if we are to send a GM roll or a normal roll
if (modifiers.gmRoll) {
// Send the public embed to correct channel
m.edit({ embeds: [pubEmbedDetails.embed] });
rollWorker.postMessage({
rollCmd,
modifiers,
});
// And message the full details to each of the GMs, alerting roller of every GM that could not be messaged
modifiers.gms.forEach(async (gm) => {
log(LT.LOG, `Messaging GM ${gm}`);
// Attempt to DM the GM and send a warning if it could not DM a GM
await sendDirectMessage(BigInt(gm.substring(2, gm.length - 1)), {
embeds: modifiers.count ? [gmEmbedDetails.embed, countEmbed] : [gmEmbedDetails.embed],
}).then(async () => {
// Check if we need to attach a file and send it after the initial details sent
if (gmEmbedDetails.hasAttachment) {
rollWorker.addEventListener('message', async (e) => {
try {
clearTimeout(workerTimeout);
const returnmsg = e.data;
const pubEmbedDetails = await generateRollEmbed(message.authorId, returnmsg, modifiers);
const gmEmbedDetails = await generateRollEmbed(message.authorId, returnmsg, gmModifiers);
const countEmbed = generateCountDetailsEmbed(returnmsg.counts);
// If there was an error, report it to the user in hopes that they can determine what they did wrong
if (returnmsg.error) {
m.edit({ embeds: [pubEmbedDetails.embed] });
if (DEVMODE && config.logRolls) {
// If enabled, log rolls so we can see what went wrong
dbClient.execute(queries.insertRollLogCmd(0, 1), [originalCommand, returnmsg.errorCode, m.id]).catch((e) => {
log(LT.ERROR, `Failed to insert into DB: ${JSON.stringify(e)}`);
});
}
} else {
// Determine if we are to send a GM roll or a normal roll
if (modifiers.gmRoll) {
// Send the public embed to correct channel
m.edit({ embeds: [pubEmbedDetails.embed] });
// And message the full details to each of the GMs, alerting roller of every GM that could not be messaged
modifiers.gms.forEach(async (gm) => {
log(LT.LOG, `Messaging GM ${gm}`);
// Attempt to DM the GM and send a warning if it could not DM a GM
await sendDirectMessage(BigInt(gm.substring(2, gm.length - 1)), {
file: gmEmbedDetails.attachment,
embeds: modifiers.count ? [gmEmbedDetails.embed, countEmbed] : [gmEmbedDetails.embed],
}).then(async () => {
// Check if we need to attach a file and send it after the initial details sent
if (gmEmbedDetails.hasAttachment) {
await sendDirectMessage(BigInt(gm.substring(2, gm.length - 1)), {
file: gmEmbedDetails.attachment,
}).catch(() => {
message.reply(generateDMFailed(gm));
});
}
}).catch(() => {
message.reply(generateDMFailed(gm));
});
});
} else {
// Not a gm roll, so just send normal embed to correct channel
const n = await m.edit({
embeds: modifiers.count ? [pubEmbedDetails.embed, countEmbed] : [pubEmbedDetails.embed],
});
if (pubEmbedDetails.hasAttachment) {
// Attachment requires you to send a new message
n.reply({
file: pubEmbedDetails.attachment,
});
}
}).catch(() => {
message.reply(generateDMFailed(gm));
});
});
} else {
// Not a gm roll, so just send normal embed to correct channel
await m.edit({
embeds: modifiers.count ? [pubEmbedDetails.embed, countEmbed] : [pubEmbedDetails.embed],
});
if (pubEmbedDetails.hasAttachment) {
// Attachment requires you to send a new message
message.send({
file: pubEmbedDetails.attachment,
});
}
}
} catch (e) {
log(LT.ERROR, `Unddandled Error: ${JSON.stringify(e)}`);
}
}
});
} catch (e) {
log(LT.ERROR, `Undandled Error: ${JSON.stringify(e)}`);
}