From 4ed561a15b28fce481a30515f0fed6ba78c46821 Mon Sep 17 00:00:00 2001 From: Ean Milligan Date: Sat, 28 Jun 2025 20:31:45 -0400 Subject: [PATCH] add success/failures to readme --- README.md | 90 +++++++++++++++++++++++++++++-------------------------- 1 file changed, 48 insertions(+), 42 deletions(-) diff --git a/README.md b/README.md index 434d87f..2706a4d 100644 --- a/README.md +++ b/README.md @@ -70,48 +70,54 @@ The Artificer comes with a few supplemental commands to the main rolling command * PI and e are available for use. * Parameters for rolling: - | Parameter | Required? | Repeatable? | Description | - |---------------|-------------|---------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------| - | x | Optional | No | number of dice to roll, if omitted, 1 is used | - | dy | Required | No | size of dice to roll, d20 = 20 sided die, replace y with `F` to roll the dice as Fate dice | - | dz or dlz | Optional | No | drops the lowest z dice, cannot be used with any other drop or keep options | - | kz or khz | Optional | No | keeps the highest z dice, cannot be used with any other drop or keep options | - | dhz | Optional | No | drops the highest z dice, cannot be used with any other drop or keep options | - | klz | Optional | No | keeps the lowest z dice, cannot be used with any other drop or keep options | - | ra or r=a | Optional | Yes | rerolls any rolls that match a, r3 will reroll every die that land on 3, throwing out old rolls, cannot be used with ro | - | ra | Optional | Yes | rerolls any rolls that are greater than or equal to a, r3 will reroll every die that land on 3 or greater, throwing out old rolls, cannot be used with ro | - | roa or ro=a | Optional | Yes | rerolls any rolls that match a, r3 will reroll each die that lands on 3 ONLY ONE TIME, throwing out old rolls, cannot be used with r | - | roa | Optional | Yes | rerolls any rolls that are greater than or equal to a, r3 will reroll each die that lands on 3 or greater ONLY ONE TIME, throwing out old rolls, cannot be used with r | - | csq or cs=q | Optional | Yes | changes crit score to q | - | csq | Optional | Yes | changes crit score to be greater than or equal to q | - | cfq or cf=q | Optional | Yes | changes crit fail to q | - | cfq | Optional | Yes | changes crit fail to be greater than or equal to q | - | ! | Optional | No | exploding, rolls another dy for every crit success | - | !o | Optional | No | exploding once, rolls another dy for each original crit success | - | !p | Optional | No | penetrating explosion, rolls one dy for each crit success, but subtracts one from each resulting explosion | - | !! | Optional | No | compounding explosion, rolls one dy for each crit success, but adds the resulting explosion to the die that caused this explosion | - | !=u | Optional | Yes | exploding, rolls another dy for every die that lands on u | - | !>u | Optional | Yes | exploding, rolls another dy for every die that lands on u or greater | - | ! | Optional | Yes | exploding, rolls another dy for every die that lands on u or less | - | !o=u | Optional | Yes | exploding once, rolls another dy for each original die that landed on u | - | !o>u | Optional | Yes | exploding once, rolls another dy for each original die that landed on u or greater | - | !ou | Optional | Yes | penetrating explosion, rolls one dy for each die that lands on u or greater, but subtracts one from each resulting explosion | - | !pu | Optional | Yes | compounding explosion, rolls one dy for each die that lands on u or greater, but adds the resulting explosion to the die that caused this explosion | - | !!a | Optional | Yes | rerolls any rolls that are greater than or equal to a, r3 will reroll every die that land on 3 or greater, throwing out old rolls, cannot be used with ro | + | roa or ro=a | Optional | Yes | rerolls any rolls that match a, r3 will reroll each die that lands on 3 ONLY ONE TIME, throwing out old rolls, cannot be used with r | + | roa | Optional | Yes | rerolls any rolls that are greater than or equal to a, r3 will reroll each die that lands on 3 or greater ONLY ONE TIME, throwing out old rolls, cannot be used with r | + | csq or cs=q | Optional | Yes | changes crit score to q | + | csq | Optional | Yes | changes crit score to be greater than or equal to q | + | cfq or cf=q | Optional | Yes | changes crit fail to q | + | cfq | Optional | Yes | changes crit fail to be greater than or equal to q | + | ! | Optional | No | exploding, rolls another dy for every crit success | + | !o | Optional | No | exploding once, rolls another dy for each original crit success | + | !p | Optional | No | penetrating explosion, rolls one dy for each crit success, but subtracts one from each resulting explosion | + | !! | Optional | No | compounding explosion, rolls one dy for each crit success, but adds the resulting explosion to the die that caused this explosion | + | !=u | Optional | Yes | exploding, rolls another dy for every die that lands on u | + | !>u | Optional | Yes | exploding, rolls another dy for every die that lands on u or greater | + | ! | Optional | Yes | exploding, rolls another dy for every die that lands on u or less | + | !o=u | Optional | Yes | exploding once, rolls another dy for each original die that landed on u | + | !o>u | Optional | Yes | exploding once, rolls another dy for each original die that landed on u or greater | + | !ou | Optional | Yes | penetrating explosion, rolls one dy for each die that lands on u or greater, but subtracts one from each resulting explosion | + | !pu | Optional | Yes | compounding explosion, rolls one dy for each die that lands on u or greater, but adds the resulting explosion to the die that caused this explosion | + | !!z | Optional | Yes | target number/success, counts and marks dice as successful when they land on z or greater, cannot be combined with the Dice Matching option | + | fz or f=z | Optional | Yes | target failures, counts and marks dice as failed when they land on z, cannot be combined with the Dice Matching option | + | fz | Optional | Yes | target failures, counts and marks dice as failed when they land on z or greater, cannot be combined with the Dice Matching option | * If the parameter is Required, it must be provided at all times. * If the parameter is Repeatable, it may occur multiple times in the roll configuration.