Added GEQ/LEQ documentation to readme
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@ -62,7 +62,7 @@ The Artificer comes with a few supplemental commands to the main rolling command
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* Parameters for rolling:
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| Paramater | Required? | Repeatable? | Description |
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|---------------|-------------|---------------|--------------------------------------------------------------------------------------------------|
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|---------------|-------------|---------------|------------------------------------------------------------------------------------------------------------------------------------|
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| x | Optional | No | number of dice to roll, if omitted, 1 is used |
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| dy | Required | No | size of dice to roll, d20 = 20 sided die |
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| dz or dlz | Optional | No | drops the lowest z dice, cannot be used any other drop or keep options |
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@ -70,6 +70,8 @@ The Artificer comes with a few supplemental commands to the main rolling command
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| dhz | Optional | No | drops the highest z dice, cannot be used any other drop or keep options |
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| klz | Optional | No | keeps the lowest z dice, cannot be used any other drop or keep options |
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| ra | Optional | Yes | rerolls any rolls that match a, r3 will reroll any dice that land on 3, throwing out old rolls |
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| r<a | Optional | Yes | rerolls any rolls that are less than or equal to a, r3 will reroll any dice that land on 3, 2, or 1, throwing out old rolls |
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| r>a | Optional | Yes | rerolls any rolls that are greater than or equal to a, r3 will reroll any dice that land on 3 or greater, throwing out old rolls |
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| csq or cs=q | Optional | Yes | changes crit score to q |
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| cs<q | Optional | Yes | changes crit score to be less than or equal to q |
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| cs>q | Optional | Yes | changes crit score to be greater than or equal to q |
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@ -19,7 +19,9 @@ export const roll = (rollStr: string, maximiseRoll: boolean, nominalRoll: boolea
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* kz || khz [OPT] - keeps the highest z dice, cannot be used with dz
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* dhz [OPT] - drops the highest z dice, cannot be used with kz
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* klz [OPT] - keeps the lowest z dice, cannot be used with dz
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* ra [OPT] - rerolls any rolls that match a, r3 will reroll any dice that land on 3, throwing out old rolls
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* ra || r=a [OPT] - rerolls any rolls that match a, r3 will reroll any dice that land on 3, throwing out old rolls
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* r<a [OPT] - rerolls any rolls that are less than or equal to a, r3 will reroll any dice that land on 3, 2, or 1, throwing out old rolls
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* r>a [OPT] - rerolls any rolls that are greater than or equal to a, r3 will reroll any dice that land on 3 or greater, throwing out old rolls
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* csq || cs=q [OPT] - changes crit score to q
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* cs<q [OPT] - changes crit score to be less than or equal to q
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* cs>q [OPT] - changes crit score to be greater than or equal to q
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