/* The Artificer was built in memory of Babka * With love, Ean * * December 21, 2020 */ import { // Discordeno deps Message, MessageContent } from "../deps.ts"; // split2k(longMessage) returns shortMessage[] // split2k takes a long string in and cuts it into shorter strings to be sent in Discord const split2k = (chunk: string): string[] => { // Replace any malformed newline characters chunk = chunk.replace(/\\n/g, "\n"); const bites = []; // While there is more characters than allowed to be sent in discord while (chunk.length > 2000) { // Take 2001 chars to see if word magically ends on char 2000 let bite = chunk.substr(0, 2001); const lastI = bite.lastIndexOf(" "); if (lastI < 2000) { // If there is a final word before the 2000 split point, split right after that word bite = bite.substr(0, lastI); } else { // Else cut exactly 2000 characters bite = bite.substr(0, 2000); } // Push and remove the bite taken out of the chunk bites.push(bite); chunk = chunk.slice(bite.length); } // Push leftovers into bites bites.push(chunk); return bites; }; // ask(prompt) returns string // ask prompts the user at command line for message const ask = async (question: string, stdin = Deno.stdin, stdout = Deno.stdout): Promise => { const buf = new Uint8Array(1024); // Write question to console await stdout.write(new TextEncoder().encode(question)); // Read console's input into answer const n = await stdin.read(buf); const answer = new TextDecoder().decode(buf.subarray(0, n)); return answer.trim(); }; // cmdPrompt(logChannel, botName, sendMessage) returns nothing // cmdPrompt creates an interactive CLI for the bot, commands can vary const cmdPrompt = async (logChannel: string, botName: string, sendMessage: (c: string, m: string) => Promise): Promise => { let done = false; while (!done) { // Get a command and its args const fullCmd = await ask("cmd> "); // Split the args off of the command and prep the command const args = fullCmd.split(" "); const command = args.shift()?.toLowerCase(); // All commands below here // exit or e // Fully closes the bot if (command === "exit" || command === "e") { console.log(`${botName} Shutting down.\n\nGoodbye.`); done = true; Deno.exit(0); } // stop // Closes the CLI only, leaving the bot running truly headless else if (command === "stop") { console.log(`Closing ${botName} CLI. Bot will continue to run.\n\nGoodbye.`); done = true; } // m [channel] [message] // Sends [message] to specified [channel] else if (command === "m") { try { const channelID = args.shift() || ""; const message = args.join(" "); // Utilize the split2k function to ensure a message over 2000 chars is not sent const messages = split2k(message); for (let i = 0; i < messages.length; i++) { sendMessage(channelID, messages[i]).catch(reason => { console.error(reason); }); } } catch (e) { console.error(e); } } // ml [message] // Sends a message to the specified log channel else if (command === "ml") { const message = args.join(" "); // Utilize the split2k function to ensure a message over 2000 chars is not sent const messages = split2k(message); for (let i = 0; i < messages.length; i++) { sendMessage(logChannel, messages[i]).catch(reason => { console.error(reason); }); } } // help or h // Shows a basic help menu else if (command === "help" || command === "h") { console.log(`${botName} CLI Help:\n\nAvailable Commands:\n exit - closes bot\n stop - closes the CLI\n m [ChannelID] [messgae] - sends message to specific ChannelID as the bot\n ml [message] sends a message to the specified botlog\n help - this message`); } // Unhandled commands die here else { console.log("undefined command"); } } }; // sendIndirectMessage(originalMessage, messageContent, sendMessage, sendDirectMessage) returns Message // sendIndirectMessage determines if the message needs to be sent as a direct message or as a normal message const sendIndirectMessage = async (originalMessage: Message, messageContent: (string | MessageContent), sendMessage: (c: string, m: (string | MessageContent)) => Promise, sendDirectMessage: (c: string, m: (string | MessageContent)) => Promise): Promise => { if (originalMessage.guildID === "") { // guildID was empty, meaning the original message was sent as a DM return await sendDirectMessage(originalMessage.author.id, messageContent); } else { // guildID was not empty, meaning the original message was sent in a server return await sendMessage(originalMessage.channelID, messageContent); } }; // Write logging function with trace and whatnot for errors and necessary messages to log, log bot state in server to determine if user is at fault or if I am at fault (maybe message user if its their fault?) export default { split2k, cmdPrompt, sendIndirectMessage };