diff --git a/index.html b/index.html index 5fa76a9..22924ab 100644 --- a/index.html +++ b/index.html @@ -42,6 +42,12 @@ img { width: 100%; } + h5 { + font-size: 1.1rem; + text-decoration: underline; + font-style: italic; + text-align: center; + } h4 { margin-bottom: 0.5rem; } @@ -61,6 +67,9 @@ border: 1px solid white; padding: 2px 4px; } + td:not(:first-child) { + text-align: center; + } .list-flex { display: flex; @@ -68,6 +77,9 @@ justify-content: space-around; flex-wrap: wrap; } + .card { + width: 20rem; + } abbr { cursor: help; @@ -141,85 +153,97 @@
Info on this page is based off of this Reddit comment, this Google Sheet, and info from the Lego Steppers Discord.
-| Effect | -Normal % | -% with Gambler | -
|---|---|---|
| High Wire | -33 | -25 | -
| Haste | -30 | -20 | -
| HP/MP Boost | -30 | -20 | -
| Healer LB3 | -3.5 | -34 | -
| Doom | -< 1 | -< 0.5 | -
| Mini | -< 1 | -~ 0 | -
| Poison | -< 1 | -~ 0 | -
| Pyretic | -< 1 | -~ 0 | -
| Toad | -< 1 | -~ 0 | -
Usable on Magical Ranged DPS
+"Lost Cure IV" now gives an AoE Bravery (Lasts 1min, 10% dmg up instead of "Lost Bravery"'s 10min, 5%dmg up).
+Usable on Melee DPS
+"Banner of Honored Sacrifice" now lasts 30sec and only drains 1HP per tick.
+Usable on Physical Ranged DPS
+"Lost Cure II" now regenerates 5k MP on the target but gives caster a stacking slow.
+Usable on Tanks
+"Lost Sacrifice" now has a chance of not getting Doom'd (like 50% chance?).
+Usable on Healers
+"Lost Arise" now has a chance of raising in Savage (like 15% chance).
+Usable on Any DPS
+"Dynamis Dice" have better chances, see differences below (table pulled from FFXIV ConsoleGamesWiki).
+| Effect | +Normal Chances | +Gambler Chances | +
|---|---|---|
| High Wire | +33% | +25% | +
| Haste | +30% | +20% | +
| HP/MP Boost | +30% | +20% | +
| Healer LB3 | +3.5% | +34% | +
| Doom | +< 1% | +< 0.5% | +
| Mini | +< 1% | +~ 0% | +
| Poison | +< 1% | +~ 0% | +
| Pyretic | +< 1% | +~ 0% | +
| Toad | +< 1% | +~ 0% | +